In order to provide higher quality art services, SHEER has built a unique motion capture production system, which can quickly output FBX data by reducing redundant workload, and connect UE4, Unity and other engines in real time, which greatly saves customers' time in game development. Manpower and time costs, solve problems for customers. At the same time, we can also support data cleaning and motion refinement, so as to polish finer motion effects and ensure high-quality animation products.